PC vs Console Differences

| Feature | PC (Steam) | Xbox / Console |
|---|---|---|
| Mods | Full mod support | None |
| Dedicated servers | Self-host supported | Limited / via partner |
| Performance options | Unlimited FPS, settings | Fixed presets |
| Save transfer | Manual file control | Cloud-managed |
| Crossplay | PC ↔ PC (check current patch) | Console ↔ console (check) |
Recommended Mods
| Category | Mod type | What it does |
|---|---|---|
| UI | Map / minimap improvements | Better navigation without wiki lookups |
| Building | Unlimited structure limits | Remove base build caps |
| Balance | Capture rate / XP tweaks | Custom difficulty curves |
| Quality of life | Inventory weight removal | Stop back-and-forth trips |
| Cosmetic | Pal skin / reskin packs | Visual variety |
How to Install Mods
- Download from a trusted mod site (Nexus Mods / community Discord).
- Back up your
Pal\Content\Paksfolder first. - Drop
.pakfiles into thePaksfolder. - Some mods need a mod loader — follow the mod page instructions exactly.
- Launch the game, verify the mod loads, and keep your save backed up.
⚠️ Mods can break saves after updates — always check compatibility with the current version before enabling.
Common Bugs & Workarounds
- Pal stuck in wall → pick up & re-throw the pal (interact + carry).
- Base pals idle → check SAN/food; rebuild workstations inside the base ring.
- Black screen on load → verify game files / update GPU drivers.
- Save corruption → restore from backup; enable periodic manual backups.
- Audio crackle → reduce audio channels in settings.
💡 For the freshest fix list, always check the official patch notes — many bugs are fixed within days of a report.
FAQ
Do mods work on dedicated servers?
Server-side mods install on the host, not the client: everyone connecting to a modded dedicated server gets the modded behaviour without installing anything, which is the cleanest way to run a stable group. Mixing client mods on top of a modded server is where compatibility breaks — keep your personal installs to visual-only when playing on someone else's server.
Mod safety and save hygiene
Any mod that touches world or Pal data should be treated as save-risky: back up the save folder before installing, add one mod at a time so the culprit is identifiable, and expect framework updates to break mods until their authors catch up. Client-side visual and UI mods are the low-risk tier; anything that spawns items walks you straight into the duplication-trap territory the bug section describes.
PC vs console in practice
The platform split comes down to three things: mods (PC only), dedicated servers (PC hosting), and update timing (console versions certify behind PC releases, sometimes by days). Gameplay, saves and crossplay pools are otherwise the same game — the differences are all around the edges where mods and hosting live.