Type Matchups


📺 PALWORLD ULTIMATE GUIDE! 10 Things I Wish I Knew Sooner! — English video guide by Moxsy · embed via YouTube nocookie
Elemental advantage basics
| Attacking type | Strong against | Weak against |
|---|---|---|
| 🔥 Fire | Grass, Ice | Water |
| 💧 Water | Fire, Ground | Electric, Grass |
| 🌿 Grass | Water, Ground | Fire, Ice |
| ⚡ Electric | Water | Ground |
| ❄️ Ice | Grass, Dragon | Fire |
| 🐉 Dragon | Dragon | Ice, Dragon |
| ⛰️ Ground | Electric | Water, Grass |
| 🌑 Dark | Neutral (no hard counter) | Neutral |
⚠️ Palworld's type chart is simplified vs. Pokémon — check the in-game "Type effectiveness" screen before a hard boss.
Tower Bosses — Full Breakdown
| Tower | Boss | Type | Recommended level | Counter team |
|---|---|---|---|---|
| 1 · Rayne Syndicate | Zoe & Grizzbolt | Electric | 12-15 | Fire + Ground pals, bow |
| 2 · Free Pal Alliance | Lily & Lyleen | Grass | 22-25 | Fire pals (Foxparks, Katress) |
| 3 · PIDF | Axel & Grizzbolt | Electric | 32-35 | Ground pals + ranged |
| 4 · Vaelet Alliance | Marcus & Fenglope | Neutral/Ice | 42-45 | Fire pals, high mobility |
| 5 · Pal Genetic Research | Victor & Shadowbeak | Dark/Dragon | 50+ | Ice + Dragon pals, full team |
💡 Tower strategy that works every time
1) Weaken the boss with your player weapon, 2) deploy your strongest counter pal, 3) keep your pal alive with healing items, 4) dodge the big telegraphed attacks. Bring 3+ strong pals — towers allow team rotation.
World Bosses & Raid Bosses
| Type | Examples | Respawn | Strategy |
|---|---|---|---|
| Alpha (world) | Alpha Anubis, Alpha Jetragon, Alpha Frostallion | ~1 in-game day | High-tier sphere after weaken; bring counter element + ranged |
| Legendary field bosses | Paladius, Necromus, Jetragon, Frostallion | Respawn on schedule | Level 50 team, best weapons, stock spheres |
| Raid bosses | Event bosses (e.g. Bellanoir in updates) | Event-based | Group up; coordinated teams; check current event guide |
Team Loadout Templates
| Template | Composition | Use case |
|---|---|---|
| Farming team | 2 gatherers + 1 miner + 2 fighters | Exploration & resource runs |
| Tower team | 5 counter-type fighters | Max DPS vs a single boss |
| Base defense team | 3 strong fighters with AoE | Raid defense perch |
| Mount + support | 1 flyer + 1 water + 3 fighters | All-purpose daily driver |
PVP Considerations
PVP in v1.0
PvP is available via server settings (or community arenas). Meta shifts fast with patches — the safe pick is a bulky legendary (Paladius/Necromus) with Ferocious + Musclehead + Lucky + Legend, plus a fast mount for positioning. Check the current update log before investing in a PvP build.