Start Here
First hours, prioritize rebuilding Greymane Camp, tame a horse, and the must-do checklist for a strong start.
Kliff, the Greymanes, the Black Bears, the five regions of Pywel, and the 14-chapter main story — spoiler-graded.
Light/heavy chains, grapple, weapon-swap combos, parry, element reactions and the environment as a weapon.
Gear & Growth
Five weapon families, specific models, how to get them, smith upgrades and Abyss Gear sockets.
No levels here: gear + Abyss Artifacts + three skill trees + Observation Learning define your power.
~29 mounts from horses to dragons and mechs — taming, combat mounts, and unlock pacing.
World & Living
Pywel's five regions, bell towers, fast travel, climbing/gliding and hidden sky islands.
Expand your home base, dispatch companions, cook, alchemize and farm self-sufficiency.
14-chapter main story, 430+ quests, bounties, hidden quests and faction favor.
Craft & Economy
Lumber, mining, fishing, cooking, alchemy, smith upgrades and dyeing.
Fluctuating prices, banks, investments, merchants and money-making routes.
76+ bosses, ability unlocks, drops and individual strategies — the gate to most of your power.
Extras & Platform
Cards, horse racing, arm wrestling, shooting gallery, gambling, RPS and the fight club.
PC/PS5/Xbox/macOS differences, DLSS/FSR, 60/40/30fps modes and known issues.
Post-launch updates, balance changes and new content tracking.
All numeric data (stats, drops, upgrade costs) applies to v1.0 (2026-03-19 launch). Pearl Abyss patches frequently — verify values in-game, especially after updates. If you spot outdated info, use the in-page feedback link so we can fix it fast.