Early Access reference: Buddy System and 1 September hotfix. Recipes and routes can change.

⛏️Resource Index

The golden rules of farming

Caves are almost always faster than open water. Once you unlock the Sonic Resonator, shatter the big nodes for a pile of materials in one hit. And never swim past Metal Salvage — it converts to Titanium at the fabricator. Route context for each biome: Biomes & Map.

🥈Silver Early Route (Air Tank Priority)

Silver unlocks the Standard Air Tank, your #1 early upgrade. Fastest route: take the Angel Comb branch toward Anita's blackbox, find the Silver cave (red hatch), and mine along the way. This doubles your safe dive time — do it before any deep exploration.

🌿Metal Farm Pools

The green-glowing pools in the eastern Metal Farm zone hold Strontium and late-game deposits, and are part of the Feedback Resonator fragment route. Dangerous but high-yield — bring the Tadpole and a charged Sonic Resonator.

Next: Biomes & Map — route planning and danger zones →

Paldium-free progress note

Unlike its predecessors, the Early Access build gates technology on common materials and fragment scans rather than a single rare currency, which is why the index is organized by material tier instead of one bottleneck resource. The practical consequence: no single farming route is mandatory, and the eastern metal farms plus cave silver cover every early recipe the vehicle page asks for.

Surface caches and the return trip

A dive is only as good as its return: surface caches at the lip of every deep route turn a failed O2 math into a lost bag instead of a lost character. The habit costs one locker per route exit and pays for itself the first time a leviathan forces an early surface — drop the haul, breathe, plan the second pass.

FAQ

Is co-op faster for resource farming?

Yes, with a caveat. The Buddy System update (EA 1.2) added player revives, which turns the deep cave routes that solo divers avoid into routine trips — a buddy means a revive instead of a lost run. But shared loot means shared decisions: agree on who banks which materials before diving, or the time savings evaporate in inventory negotiations.

Inventory discipline underwater

Titanium from Metal Salvage is so abundant that carrying it is a mistake: convert on pickup, drop the surplus in a surface cache, and keep the dive bag for high-value, low-bulk materials. Silver, Quartz and Copper are the items worth swimming home for; everything else should never displace a slot you might need for a fragment scan.

Air, depth and the real resource curve

The resource that actually gates progress is air: every route on this index is shaped around O2 logistics first and materials second. The Air Tank priority route exists because extra capacity converts risky caves into routine trips — and once the Sonic Resonator shatters nodes in one hit, the limiting factor becomes how long you can stay down, not how fast you can dig.

How to use this index

Every material page below answers the same three questions: what the resource gates in the progression, where it spawns, and the fastest safe route to it. Before any farming trip, open the pages for the materials your next two or three blueprints need and combine them into one run — most early-game zones overlap, and a planned loop beats four separate dives.

Reminder of the three farming golden rules: caves beat open water, the Sonic Resonator shatters big nodes for a pile in one hit, and Metal Salvage converts to Titanium at the fabricator — never swim past it.